How to play the mafia of playing cards. The rules of the game in the mafia are very simple. The rules of the game in the mafia allow a death sentence

Card game It is good that here good boys and girls can not be shy to be bad.
Photo from the archive "NG"

Nizhny Novgorod - a quiet calm city. In the afternoon, civilians are engaged in their affairs there. And at night they sleep. Fall asleep, although they know that in the morning there will be new victims among them. After all, the mafia wakes up at night.

The game master shows a suspect card commissioner. Everyone removes the group and sees who is no longer alive. Of course, the corpses do not have the right voice, they can look at her all night. They should, however, retreat or get off the table, so that at first glance they knew who else alive.

Commissioner can use the information obtained at night. So, the game continues, and all mafia will be shot, or they will take the top of the Council, and they will do it every other day. You can also play the mafia with less than three mafia members. The table shows the dependence of the number of people in the mafia from the number of players.

In Nizhny Novgorod, this game acquires the scale of infection. Quietly crawling, as it should be "mafia". It specializes different nightclubs and cafes. Zagreb, Bizon, Shizgar, for example, with the help of Mafia attract visitors. Although in many "decent" institutions this game, on the contrary, do not complain. After all, not everyone will like the company from a dozen one and a half strange people with burning eyes, sitting at the table. Most of which do not even eat and do not drink anything except tea. It is seriously silent, otherwise you begin to argue and desperately shout at each other. Therefore, the fans of "mafia" are periodically declared in a particular cafe out of law and expelled, turn out to be forced to look for a new roof. Who has the opportunity, play at home. Some companies meet even twice a week. At the week - in the evening. On Friday - for the night.

In addition to Kattani, Mafia and honest citizens, there are also additional characters that may or may not indicate. Writer - He chooses one person for overnight. The man "travels" during the day can not speak and does not have the right to vote. Bartender - at night he "drank" the chosen man. Of course, many people encountered a social game. Previously, these were traditional playing cards or paper and pencil to create their tokens. Now it comes to us beautiful, box packaging version of this famous game, issued by the company.

┘ Mirdes sit down at the table, leading hand shirt up. The one who gets a red suit becomes a peaceful inhabitant who is black - mafia. Everyone is watching each other. Secretly suspect. Already in this - Drive. Hide their feelings. Play other people's roles. Poker rests, because life is life. The task of the mafia is to mislead the civilians, and it will be revealed and die. Peaceful inhabitants, of course, should expose the mafia, otherwise they will also die.

It is located in a small square box, which contains markers, maps and instructions. Very strong side of the game - graphic design. Its characteristic, slightly grotesque line immediately attracts attention and enriches the experience of the game. The police are trying to detect and destroy criminals using the secret agent. Yes, there are history in two sentences. The game can play from 7 to 22 players, they are roughly divided into mafia and policemen. One person becomes an agent and one gaming master who leads and controls the game.

The game has two options: basic and advanced. The gameplay occurs in turn, which, in turn, are divided into three phases. Players check the character they receive, but do not share it with anyone and put the token upside down, so no one sees it. The first phase: active agent. The one who is an agent opens his eyes and points to the one whose chip he wants to see. These knowledge can then be used. The agent closes his eyes, now the second stage is a secret mafia collection. Mafia players open their eyes and look at each other who is not one of them.

This game conquers all new spaces. So, the first game "HR-Mafia" was held the other day in Nizhny Novgorod. She was held by Moscow Personnel Directors. They themselves will be cut into this game in their capital for several months. As the organizers of HR-Mafia say, they first brought their version of the game outside the Moscow Ring Road. Applications for her holding, according to them, have already arrived from different cities of Russia, but Nizhnya turned out to be the first city who organized "touring". And on October 6, the HR-Mafia final will be held at the Hall forum in Moscow, at the All-Russian HR-Manager Conference.

They must determine who they want to eliminate. However, they must do it carefully, without words that the players with closed eyes do not know who owns the mafia. Then everyone closes their eyes again and follow the last phase - a policeman Narada. This player has already finished the game, he can stay at the table, but he does not have to participate in any case. There is a conference on which everyone can take part. Its goal is to identify a person to eliminate. The police are trying to remove those who can be mafiosi, and mafiosi are trying to lead the advice to eliminate the player who is a policeman.

It is important to take off who in your company this time the villain. It is important to convince the rest that you are not mafia. The organizers of the official games argue that this game develops a sense of team, leadership qualities, persuasiveness, stress resistance, creativity and intuition. The organizers of informal games are simply evaluated from the process itself. Especially intriguing "night". Lead players fall asleep - close their eyes, wakes up Mafia and points to the chosen sacrifice. Who is that time? The dead crashes from the game ("Trup silent"). The black mafia business will continue in the next "night" - and so to the last victim. Or while mafia will not finally plunge. If we get lucky.

The agent may, but should not tell who she or what she saw, and other players do not need to believe her. Narada lasts until players want, at the end of each player, indicates one person like mafia to remove. Two players who received the greatest number of votes were interviewed, trying to convince the rest of the crowd that they did not belong to the mafia. The second voting is then held, only for both of you previously selected. This person can also stay at the table, but no longer participates in the game.

If a remote person was an agent, he can no longer share his knowledge with other players. At the end of the police phase and at the end of the course. The following rotation follows a similar scheme if the agent is eliminated, its phase is omitted. The game ends when all mafia or all policemen are destroyed. The aforementioned game process Based on the basic rules, they use only chips. The game also has advanced rules that will diversify the game, and you need actions for them.

A student of the psychological faculty of MSU Dmitry Davydov came up with this game. It happened in 1986. Then our country has not yet managed to move away from the Italian television series "Spruit". Ollo began to talk about the Soviet mafia. In the kitchen, she whispered long before that. Davydov argued that the game refers to the cultural and historical theory of the psychologist Lion Vygotsky. However, in those days all Soviet psychology was sent to Vygotsky.

They are distributed to players one by one, and they, as character characters, should be drawn up so that other people cannot understand what they represent themselves. Action cards offer various options: they protect from elimination, give more opportunities to vote or exclude it, or at the end make the player change the side where he plays, or even creates a new gang.

Motive played hundreds of years, hundreds in different waysBut nevertheless provided to developers a huge field for boasting. The concept that inspired them was cool, but in several key aspects she simply did not deliver. At this time, the creators also create a scene for events that are already the main part of the story. This great start is largely due to big interruptions and fantastic sketches and characters games.

Almost a quarter of a century passed, and the Mafia has already gained popular scales. They say, even some police textbooks are recommended as a developing game. It is increasingly organizing coaches for teams. And on Muztv, a program in which the stars are engaged in the same most - playing "Mafia". True, the rules there are simplified there. But on TV at all somehow it is not customary to count on mental capacity TV viewers.

As if it was not enough, the game suffers from problems with lighting, which can create textured circus during driving. As a result, we have a game that technically gives rise to negative perception. Honestly, it was difficult to make a screenshot that could show that this game may also seem enjoyable. The situation saves these cutting scenes that are at a much higher level.

Yes, even in them, the graphics are arched out of color, but the animation of the face and their common presentation give a great impression. After such a triple maneuver, is definitely a more pleasant game, and the more you regret that we decided to make such a boring setting.

There is in this game, despite its international name, something original Russian. Soviet rather. Paranoid something. It is so in our opinion when invisible opponents hide among civilians. When the enemy does not sleep. BDI! In the country where his long time was among others, and someone else's among his own. And where is almost the most popular hero - Stirlitz, who was on the verge of failure and painfully calculated, who in the Nazi Tips - Mafia. But that Stirlitz - Mafia was calculated, caught, shot, perhaps, most of the domestic heroes of the past. Those who were a real hero. Even bangs sinned by this. By the way, in the Nizhny Novgorod Internet portal, game lovers live on the forum with the characteristic name "made in the USSR".

Worn dressing of dressings do not produce too good impression. Our hero does not want to kill him, but he wants to take everything and everything he wants. To do this, we take control of other areas of the city, catching the mysterious interests of the mafia, eliminating the bosses and gradually tightening the loop around the head of the entire criminal structure.

Unfortunately, we do it all by the same scheme that at some point begins to miss. It seems that in every area we must fulfill various missions that we have reached the most important criminals. By killing them, we are faced with bosses that control each area.

Mafia is also popular because there are good boys and girls, family manists, careerists, managers and activists, it is not embarrassed by you to be bad. Cheat, sick, be cunning and ruthless, violate all agreements. Without blinking the eye, not pale, not blushing like a real secret villain. After all, he wins the one who manages to take on the role of sophisticated scoundrel. This is a game where evil is legalized and everyone can try it. Selder in it even. Where Dr. Jackail can openly be Mr. Heide.

The problem is that missions that are the main part of the game are associated with identical actions. The case comes down to the fact that we have more than 20 similarly designed tasks, which differ only in the place in which we do it. Ba, laziness of the creators came so far that some missions pass in the same place twice, for example, at the factory, in the port or elsewhere. First, we intended to harm there, and a quarter later we return to the same place, but this time we are dealing with one of the lieutenants in the mafia structure.

And such treatment is not repeated once or twice. Such replay of entertainment occurs in each of the nine districts of the new Bordeaux. Just full too lazy. The new Bordeaux is best presented at night. Fortunately, the history of our revenge has its clear points. These are mission missions that promote the whole story. In their environment, we face the most important subordinate Salo Markano, throwing more and more sand into its ambitious plans for a new Bordeaux. Yes, this is not an original story about revenge, but typical missions are so cool and diverse that they somehow hold the title on their shoulders.

Where boring, as players are recognized, to be in the "mafia" of the positive hero. Few rejoices when a red card falls in the game. Just a peaceful inhabitant - not the most interesting activity. No one needs to deceive, you do not need to build insidious ideas. If you die - it is innocent and therefore meaningless.

Do not miss the game to civilians, perhaps it helps the feeling of a common mission. Still save the city. (A favorite city can sleep well.) Let every night fall asleep and do not know whether you will leave alive from this alteration. But, if you are lucky, mafia will be defeated. This also happens there - this is just the game.

They also help with well-chosen songs from this magnificent soundtrack and said rollers. They create an atmosphere of narration and give you such a short injection of loneliness, thanks to which we want to have fun. At least for a while.

Unfortunately, the "quiet" approach will soon bring you out of the head. And these are two things. First of all, the game uses a banal mechanic to make silence of opponents. A simple, efficient and simply twisted method that begins to miss at some point.

Despite the fact that simple animation accompanying the enemy elimination is really cool. And if you manage to get someone quietly, first of all, it is just a small bonus. Here you should give the emperor what the emperor and honestly admit that this element of the game gives great satisfaction, and if not he, I, of course, would not finish the game. The removal of opponents with pistols, shotguns or machine gun gives me great satisfaction, and so many Headshotov gave me recently in the first border areas.

Nizhny Novgorod

Something akin to hurricane: he suddenly flew, encouraged by lovers intellectual games, and covered everything around: from television to a coupe in trains. Meanwhile, they play "Mafia" not only with us, but also abroad. Official names She has a lot: "Witch Hunt", "Killer", "Big City" and so on.

It is damn, the animation is liquid, and there is nothing that could accurately determine - for a short time she shoots perfectly. If you die, it's just because of your inattention or hasty, for example, you have not seen your opponent behind your back or just rushed to some low-level health.

Maintaining a computer in exchange for most of the fire is precisely in standing from the curtain, shoot our side and squat. And while we will not insert the balls between his eyes. In combination of fun and removal from the same repetitive missions, which are based on about 70% of the game, does not help the city of New Bordea. This does not give any arguments to relate to them as something more than to individual missions. The city is simply dead, and it only comes to life when we get into the eyes of the police, alarmed by our criminal activity.

The game is based on the division into three categories: Mafiosi, the power of property and ordinary citizens (residents, "vegetables"). Everyone takes actions through a vote - Mafia kills, the Commissioner - reveals the person, the doctor - heals, citizens - vote. Mafia is a game whose rules may be negotiated, but a number of unshakable is still present (see the "Mafia Game Rules" section).

But then it is enough to activate the abilities of one of our characters, and we have a police from the head. Yes, the car driving model boasts and otherwise carries a sports car, otherwise the jeep. However, the pleasure of driving cars, however, mentioned liquidity drops that are visible mainly during driving. It was better in areas outside the city center.

The game was much better liquidity, and perhaps it was a worthy mileage, and with a truly soundtrack, driving satisfaction. This does not change the fact that in this type of game the city itself should be an important part of the game, and here it adapts to the color of blurred graphics and simply falls very pale.

Roles: The number of roles depends on the idea of \u200b\u200bthe organizer. The minimum "set": five citizens, one leading and two mafia. Advanced minimum set: 1 presenter, 5 citizens, 2 mafia, 1 commissioner (sheriff). The maximum number of players is not limited.

There are also additional roles:

Doctor (bodyguard) - saves the player chosen by Mafia, from death.

But it is also a production that is better than the amount of its individual parts and title, which had the potential for many and much more. All this is lost in the disorder of schematic, repeating missions that should be much smaller. Courage was also ended with publishers who should give the creators for even more than six months to clarify the "Troika" in terms of technical characteristics. Optimization requires revenge in heaven, and therefore the search game does not have the right to lose liquidity - even a slightly older processor, such as mine.

Sergeant (Ruor) - Assistant Commissioner (Sheriff), which can become a sheriff after the murder of the "chief", and the binding commissioner with the rest of the city's residents.

The jailer - can send a suspect in prison by blocking its moves. After the death of the jailer, all the "prisoners" will be able to walk again.

Prostitute - can block the carrier of any active role.

The homeless (witness) - has the ward, followed by. Thus, he sees who became his killer.

The priest - may arrange confession, learning a play role, but in response is obliged to inform his own.

Lunatic - Assistant Mafia, knows all mafia, but can be shot by them.

Medium - can communicate with killed players.

Maniac - can kill at night, not dependent on the mafia, plays himself for himself or (less often) for citizens.

Yakuza - Mafios with a special purpose.

Rules game Mafia

1. Online the Mafia may not more than a third of all players (that is, three for the game in which 9 people participate).

2. The game roles are determined by cards (dark suit - mafiosa, red - citizens) or their replacement (stretching lots, their own cards are drawn).

3. A hand or executed player cannot "resurrect."

4. Enter additional game roles occurs in the company more than 10 people.

5. The signal ends in two cases: when the townspeople are completely "eradicated" mafia, and when the mafia represents the majority in the city, that is, getting rid of most citizens. For the maniac, the game ends when he stays with two citizens or the only surviving in the party.

Night script. Selects the victim. Acquaintance takes place first night. An exception is a game with unfamiliar mafia: Mafiosi do not see each other before the first execution.

Host: "Night came, the mafia begins to act."

Host: "Mafia has made its choice, now the Commissioner is operating." The Commissioner opens his eyes and indicates the suspect. If he turns out to be mafios, the host submits the sign of the commissioner. If the Commissioner pointed to the one who had already chosen the mafia, he kept mafios and leaves a living victim. Commissioner closes his eyes.

Host: "The Commissioner made his choice, the doctor is now operating." The doctor opens his eyes, indicates any player. If he was a victim of mafia, then the morning will be "saved."

After the execution occurs, the role of executed can be voiced, and in several ways. For example:

Host: "Citizens were executed Igor, Mafiosi" or "Five citizens and one mafiosi remained in the city." After the announcement of the results again comes the night.

How can you play: in real life, on TV and on the Internet. Interactive online option or role-playing games that can go for a week are available on the Internet.